• Sequencer First Steps

    LightShowPro Sequencer
    General Description
    Intoduction to the Program Features

    The LSP Sequencer allows users to build sequence files to control the lights connected to various types of controllers in the environment. It contains a powerful set of effects that can be used to wow your viewing audience. See <a href ="" target="_blank">About</a>, <a href ="" target="_blank">Specfications</a>, and <a href ="" target="_blank">Features</a> of the Sequencer for general descriptions.

    If you want to read the details click the <a href ="" target="_blank">Complete Help File </a> to view the entire Help manual. It is recommended that you watch the videos listed below at your leisure to gain familiarity with the LSP Sequencer. The links open the corresponding video in a new window so you can view it. If you start at any section it will automatically continue to the next section. You can stop at any point and then when you return click on the link you want to start with or review.

    Most video links have corresponding help file links so while you are watching the video you may want to pause it in order to reference the corresponding “Help File Reference” for a detailed written description of the corresponding subject, or you may just want to view the detailed help document without watching the video. If you have opened the "Help File Reference" and would like to see all the Help navigation elements just click the "Show" link in the upper left corner of the help window.

    Before jumping into "Let's Get Sequencing" we suggest you take some time to get familiar with the Sequencer layout as presented in the "Overview" section below.

    The "Main tab" link starts at the beginning and automatically proceeds through the first 25 minutes of the overview and then on to the remaining 35 minutes of the "Lets Get Sequencing" section.The individual links below provide bookmarks at key points to allow easy reference, which will allow you to come back or review these sessions at your leisure in the video to either pick up where you left off or to review a particular section.

    <ul><li>Get familiar with the <a href ="" target="_blank">Main tab</a> and/or use the <a href="" Target = "_blank"> Main Tab Help File Reference</a>
    </li><li>The <a href ="" target="_blank">Options tab</a> is comprised of settings and configuration options for changing the application behavior. <a href="" Target = "_blank"> Options Help File Reference</a>
    </li><li>Settings in the <a href ="" target="_blank">Playback tab</a> is comprised of functional tools for controlling playback, playback configuration, output and high-level sequence capabilities. <a href="" Target = "_blank"> Playback Help File Reference</a>
    </li><li>The <a href ="" target="_blank">Effects Tab</a> contains basic Copy, Paste, Undo, Redo, Zoom In and Zoom Out command buttons and many effect tools to perform the sequencing process. <a href="" Target = "_blank"> Effects Help File Reference</a>
    </li><li>The <a href ="" target="_blank">Visuals Tab</a> provides quick access to Sequencer settings that are user specific settings that my require a change of state during the sequencing process in order to change the way the grid, effects, and other items are rendered. <a href="" Target = "_blank"> Visuals Help File Reference</a>
    </li><li>Describes the <a href ="" target="_blank">Collections Area</a>
    <ul> <li>The <a href ="" target="_blank">Controllers area</a> provide access pre configured templates or save new controller setups <a href="" Target = "_blank"> Controllers Help File Reference</a>
    </li><li>The <a href ="" target="_blank">Transitions Area</a> is used to store sequence layer transitions defined by the user in a common location. <a href="" Target = "_blank"> Transistions Help File Reference</a>
    </li><li>Describes the <a href ="" target="_blank">Macros area</a>
    </li><li>The <a href ="" target="_blank">Patterns area</a> is used to store sequence patterns defined by the user in a common location, while pasting between sequences is capable, often it is easier to define a pattern that can be added on your sequence as easy as a drag-drop operation. <a href="" Target = "_blank"> Patterns Help File Reference</a>
    </li><li>Describes the <a href ="" target="_blank">Recent tools area</a></li></ul>
    <li>The <a href ="" target="_blank">Wave Form</a> section of the Sequencer provides many visualization options for the media audio. In addition it provides several audio related features and functionality including real-time preview, and interval/timing generation.
    </li><li><a href ="" target="_blank">Layer Area</a> In their most simple form, layers can be thought of as a way to group the channels in your sequence, giving you the flexibility to work with channels like never before. Channels can be linked to multiple layers as needed, and simply by selecting the layer you can filter and work with the linked channels discretely. <a href="" Target = "_blank"> Layer Help File Reference</a>
    </li><li>The <a href ="" target="_blank">Grid area</a> is the working area of the Sequencer where you will build your sequence.
    </li><li>The <a href ="" target="_blank">Display Preview area</a> is described here.
    <li>Adding <a href ="" target="_blank">controllers/Elements</a> is shown here.</li></ul>

    Let's Get Sequencing
    <li>In order to <a href ="" target="_blank">Create a show from Scratch</a> you first choose the song, controllers, timings, voice over(if any) and display Picture.
    <li><a href ="" target="_blank">Loading default controllers</a> will load existing controllers(elements), Visualizer drawings, and any layers you have defined in the sequence from which you are loading. This is often referred to as your base sequence.
    <li>If you use <a href ="" target="_blank">Voice Overs</a> you will be able to "voice" various messages to your viewers. Messages like "Thanks for coming, please respect our neighbors....", or anything else you wish.
    <li><a href ="" target="_blank">Setting the background for the Visualizer</a> will load a picture of your "stage" that will be used as a background when you draw your elements.
    <li>Next you need to <a href ="" target="_blank">Add Controllers/Elements</a> to the new sequence. Drawing for each of these will then be handled in the next step.
    <li>Then you will <a href ="" target="_blank">Draw the Image(s)</a> for each element you wish to sequence.
    <li><a href ="" target="_blank">Timing Highlights</a>, if used, allow you to display only the timing marks for a particular color you have assigned.
    Not demonstrated in the video is the addition of the additional elements and layers shown in the next video.
    <li><a href ="" target="_blank">Layers</a> are one of the powerful features of LSP. They allow sequencing of individual elements by using manual effects, transistions and the very powerful macros.
    <li>The <a href ="" target="_blank">Basic Effects</a> contain all the standard lighting effects.
    <li>There are multiple methods for <a href ="" target="_blank">Creating Chases.</a> Learn the one you like best and can use quickly.
    <li>The <a href ="" target="_blank">Fill Tool</a> is a powerfull effect that will blend areas of the sequence with just a few keystokes.
    <li>Using the powerfull macros to create a <a href ="" target="_blank">Chase</a>.